Theme
How you earn
- Lose on a buy in a new coin (before it graduates): earn $BUBBLE
- 100 $BUBBLE per $1 lost to start
- Each losing exit counts on its own; earlier wins aren't netted off
- Losses are valued in dollars at the moment you sell
- Paid once a day
The rate falls as players lose more
- 100 per $1 until players have lost $2M in total
- Then it falls smoothly, never in steps (Papertrade-style)
| Players' total losses | Per $1 lost |
|---|---|
| $0 – $2M | 100 |
| $4M | 64 |
| $10M | 25 |
| $26M | 6.3 |
| $82M | 0.8 |
- Early players earn the most
- 1 billion is the hard cap for rebates
- The current rate is on Stats
Boosts
- Bubble Rush: lose on that bubble's rush buys: 2×
- Early buy: buy in a coin's first 10 minutes, lose within a day: 2×
- Bubble Rush and early buys don't add up: the bigger one counts
- Stake backing: coins backed by stakers earn up to 1.25×
- Tweet bonus: +25% for 7 days
- Everything combined: at most 2.5×
Votes shift the rate
- Half of each hour's $BUBBLE follows stakers' votes
- Voted coins pay more per $1 lost; unvoted coins pay less
- No coin pays more than 3× the base rate
- How to vote: Voting
What doesn't earn
- Losses on graduated coins
- The launch tax part of a buy
- Trades on other sites
What $BUBBLE is for
- It can't be sold or sent for now
- Stake it to share half of all trading fees: xBUBBLE